3D Rendering Video Tutorial – 496 Hours
Here is a collection of over 496 hours of premium video tutorials on 3D Rendering by Pluralsight. In order to view the videos, you need to become a member of Pluralsight.
Background: 3D Rendering is the 3D computer graphics process of automatically converting 3D wire frame models into 2D images with 3D photorealistic effects or non-photorealistic rendering on a computer.
3D Rendering
Series | Title | Date | Presenter | Min |
---|---|---|---|---|
‘Daydreamer’ Production Pipeline Volume 5: Lighting and Rendering | ‘Daydreamer’ Production Pipeline Volume 5: Lighting and Rendering | 11/12/2015 | Eddie Russell | 119 |
Introduction to Houdini 15 | Introduction to Houdini 15 | 11/11/2015 | John Moncrief | 448 |
Disintegration, Teleportation and Reintegration Effects in Houdini | Disintegration, Teleportation and Reintegration Effects in Houdini | 10/27/2015 | Jeff Wolverton | 212 |
Simulating a Ground Dust Explosion in Maya | Simulating a Ground Dust Explosion in Maya | 10/1/2015 | Pankaj Malik | 90 |
Linear Workflow Rendering Strategies in Maya 2016 | Linear Workflow Rendering Strategies in Maya 2016 | 9/15/2015 | Eddie Russell | 103 |
‘Daydreamer’ Production Pipeline Volume 6: Dynamics | ‘Daydreamer’ Production Pipeline Volume 6: Dynamics | 9/14/2015 | John Moncrief | 83 |
Modeling Organic and Complex Shapes Using T-Splines in Rhino | Modeling Organic and Complex Shapes Using T-Splines in Rhino | 8/29/2015 | Jean Gorospe | 430 |
Importing and Rendering a Stylized Environment in Unreal Engine | Importing and Rendering a Stylized Environment in Unreal Engine | 8/25/2015 | Alex Jerjomin | 100 |
Lighting a Car with V-Ray in Maya | Lighting a Car with V-Ray in Maya | 7/20/2015 | Clifford Otomi Green | 105 |
Introduction to Materials in Houdini | Introduction to Materials in Houdini | 7/5/2015 | John Moncrief | 114 |
Creating an Interior Walkthrough in Unreal Engine and 3ds Max | Creating an Interior Walkthrough in Unreal Engine and 3ds Max | 6/23/2015 | Chris Jennings | 241 |
Introduction to Dynamic Oceans in Houdini | Introduction to Dynamic Oceans in Houdini | 6/1/2015 | John Moncrief | 114 |
Converting 3ds Max Models to Presentation Plans in AutoCAD | Converting 3ds Max Models to Presentation Plans in AutoCAD | 5/17/2015 | Micha Koren | 241 |
Look Development, Lighting and Compositing for a Noir Scene in RenderMan RIS | Look Development, Lighting and Compositing for a Noir Scene in RenderMan RIS | 4/25/2015 | Miguel Lleras Villaveces | 305 |
Modeling a Cocktail Ring in Rhino | Modeling a Cocktail Ring in Rhino | 4/13/2015 | Jean Gorospe | 179 |
Creating Large Scale Interior Renderings in CINEMA 4D | Creating Large Scale Interior Renderings in CINEMA 4D | 4/6/2015 | Adam Chase | 184 |
Physically Based Shading for Unity Using Substance Designer | Physically Based Shading for Unity Using Substance Designer | 2/27/2015 | Stephen Hauer | 224 |
Rendering Day and Night Section Views in 3ds Max and V-Ray | Rendering Day and Night Section Views in 3ds Max and V-Ray | 2/24/2015 | Andy Butler | 190 |
Creating a Car Crash in Maya | Creating a Car Crash in Maya | 2/23/2015 | Todd Palamar | 124 |
Simulating a Flamethrower Effect in Maya | Simulating a Flamethrower Effect in Maya | 12/30/2014 | Pankaj Malik | 87 |
Adding Dynamics to a Mermaid Animation with Bifrost in Maya | Adding Dynamics to a Mermaid Animation with Bifrost in Maya | 12/29/2014 | Antony Ward | 184 |
Creating Cinematic Underwater Lighting in Maya | Creating Cinematic Underwater Lighting in Maya | 12/25/2014 | Mason Dashtban | 94 |
Creating a Dynamic Burning Logo in CINEMA 4D and TurbulenceFD | Creating a Dynamic Burning Logo in CINEMA 4D and TurbulenceFD | 12/21/2014 | Joshua Smith | 129 |
Creating CheckMate Certified Models in 3ds Max | Creating CheckMate Certified Models in 3ds Max | 12/11/2014 | Justin Marshall | 105 |
Creating CheckMate Certified Models in Maya | Creating CheckMate Certified Models in Maya | 12/11/2014 | Justin Marshall | 93 |
mental ray Workflows in Maya 2015: Final Gather | mental ray Workflows in Maya 2015: Final Gather | 12/5/2014 | Eddie Russell | 108 |
Creating a Procedural Terrain in Houdini | Creating a Procedural Terrain in Houdini | 12/2/2014 | Andreas Vrhovsek | 202 |
Introduction to RealFlow 2014 | Introduction to RealFlow 2014 | 11/27/2014 | Dan LeFebvre | 202 |
Creating and Integrating Weather Elements in Maya | Creating and Integrating Weather Elements in Maya | 11/11/2014 | Andrew Romatz | 121 |
Multi-pass Rendering Techniques in Maya | Multi-pass Rendering Techniques in Maya | 10/15/2014 | Eddie Russell | 138 |
Creating a Rocket Swarm with Procedural Volume Copying in Houdini | Creating a Rocket Swarm with Procedural Volume Copying in Houdini | 9/21/2014 | Sam Rickles | 124 |
Modeling Impressive Architectural Exteriors in 3ds Max and V-Ray | Modeling Impressive Architectural Exteriors in 3ds Max and V-Ray | 9/11/2014 | Micha Koren | 483 |
Simulating Dust Dynamics for Object Impacts in Maya | Simulating Dust Dynamics for Object Impacts in Maya | 8/25/2014 | Pankaj Malik | 94 |
Introduction to mental ray in Maya | Introduction to mental ray in Maya | 8/16/2014 | Eddie Russell | 269 |
Lighting and Rendering a Sci-Fi Hero using V-Ray in Maya | Lighting and Rendering a Sci-Fi Hero using V-Ray in Maya | 8/7/2014 | Clifford Otomi Green | 210 |
Understanding and Compositing Deep Images in NUKE | Understanding and Compositing Deep Images in NUKE | 8/6/2014 | Miguel Delosrios | 127 |
Introduction to Lighting in Maya | Introduction to Lighting in Maya | 7/27/2014 | Eddie Russell | 126 |
Creating High Resolution Studio Renders in 3ds Max and V-Ray | Creating High Resolution Studio Renders in 3ds Max and V-Ray | 7/21/2014 | Brendan McCaffrey | 135 |
Creating a Ballistic Hit in CINEMA 4D and TurbulenceFD | Creating a Ballistic Hit in CINEMA 4D and TurbulenceFD | 7/15/2014 | Andy Lefton | 126 |
Creating a Nebula Effect Using FumeFX in 3ds Max | Creating a Nebula Effect Using FumeFX in 3ds Max | 7/11/2014 | Danielle Romero | 137 |
Lighting and Rendering in Maya and Arnold | Lighting and Rendering in Maya and Arnold | 7/9/2014 | Cory Cosper | 123 |
Introduction to Rendering in Maya | Introduction to Rendering in Maya | 7/2/2014 | Eddie Russell | 103 |
Creating a Realistic Insect Crowd Simulation in Maya | Creating a Realistic Insect Crowd Simulation in Maya | 6/26/2014 | William Dwelly | 228 |
Simulating Sandman Effects in Maya | Simulating Sandman Effects in Maya | 6/10/2014 | Pankaj Malik | 113 |
Building Scenes in 3DEqualizer and Maya | Building Scenes in 3DEqualizer and Maya | 5/21/2014 | Philip Maddock | 233 |
Creating Quick Sketch Models in SolidWorks | Creating Quick Sketch Models in SolidWorks | 4/25/2014 | Michael Lozano | 99 |
Maya for Softimage Artists | Maya for Softimage Artists | 4/10/2014 | Justin Marshall | 88 |
Simulating Realistic Melting Wax in RealFlow | Simulating Realistic Melting Wax in RealFlow | 4/7/2014 | Allan Mckay | 112 |
Creating a Pegasus Using XGen in Maya | Creating a Pegasus Using XGen in Maya | 3/25/2014 | Antony Ward | 150 |
Creating Blood FX in Maya and RealFlow | Creating Blood FX in Maya and RealFlow | 12/16/2013 | Andy Guest | 192 |
Using Advanced Particles to Create Fireworks in Maya | Using Advanced Particles to Create Fireworks in Maya | 12/2/2013 | Stephen Sayer | 251 |
Creating a Realistic Candle Flame in Maya | Creating a Realistic Candle Flame in Maya | 11/25/2013 | Pankaj Malik | 93 |
Enhancing Your Maya Toolset with MEL | Enhancing Your Maya Toolset with MEL | 11/18/2013 | Delano Athias | 112 |
Getting Started with Texturing in MODO | Getting Started with Texturing in MODO | 11/11/2013 | Justin Marshall | 99 |
Creating an Optimized Architectural Visualization in 3ds Max and V-Ray | Creating an Optimized Architectural Visualization in 3ds Max and V-Ray | 11/4/2013 | Micha Koren | 344 |
Creating Realistic Bullet Impact Dynamics in Maya | Creating Realistic Bullet Impact Dynamics in Maya | 11/4/2013 | Pankaj Malik | 114 |
Creating a Detailed Forest Creature in ZBrush | Creating a Detailed Forest Creature in ZBrush | 10/21/2013 | Brad Groatman | 605 |
Creating a Stylized Cartoon Bird in ZBrush | Creating a Stylized Cartoon Bird in ZBrush | 8/12/2013 | Shane Olson | 168 |
Destroying Your Assets with thinkingParticles in 3ds Max | Destroying Your Assets with thinkingParticles in 3ds Max | 7/29/2013 | Haji Gadirov | 88 |
Creating a Gasoline Explosion in Maya | Creating a Gasoline Explosion in Maya | 7/15/2013 | Pankaj Malik | 101 |
Creating a Retro Space Girl in Maya and MODO | Creating a Retro Space Girl in Maya and MODO | 7/15/2013 | Maxim Fleury | 154 |
Automotive Rendering in 3ds Max | Automotive Rendering in 3ds Max | 7/8/2013 | Kris Cabrera | 451 |
10 Tips for Rendering Like a Pro in After Effects | 10 Tips for Rendering Like a Pro in After Effects | 3/25/2013 | Laura Hawk | 82 |
Rendering Organic Models in ZBrush and KeyShot | Rendering Organic Models in ZBrush and KeyShot | 3/11/2013 | Peter Minister | 80 |
Introduction to Lighting in CINEMA 4D | Introduction to Lighting in CINEMA 4D | 1/21/2013 | Kyle Green | 127 |
Lighting and Shading in V-Ray for Maya | Lighting and Shading in V-Ray for Maya | 1/14/2013 | Oasim Karmieh | 167 |
Linear Workflow Rendering Strategies in 3ds Max | Linear Workflow Rendering Strategies in 3ds Max | 1/14/2013 | Kyle Green | 38 |
Linear Workflow Rendering Strategies in Softimage | Linear Workflow Rendering Strategies in Softimage | 1/14/2013 | Kyle Green | 38 |
Professional Series: Photorealistic Vehicle Rendering in Maya | Professional Series: Photorealistic Vehicle Rendering in Maya | 1/1/2013 | Kyle Green | 121 |
Rendering Flicker-Free Final Gather in Maya | Rendering Flicker-Free Final Gather in Maya | 1/1/2013 | Kyle Green | 81 |
Look Development for Visual Effects in Maya | Look Development for Visual Effects in Maya | 12/1/2012 | Xuan Prada | 517 |
Rendering Interiors in 3ds Max and Maxwell Render | Rendering Interiors in 3ds Max and Maxwell Render | 12/1/2012 | Stanislav Poritskiy | 104 |
Advanced Subsurface Scattering Techniques in Maya and mental ray | Advanced Subsurface Scattering Techniques in Maya and mental ray | 11/1/2012 | Jon Tojek | 110 |
Baking Light Maps for Game Environments in Maya and mental ray | Baking Light Maps for Game Environments in Maya and mental ray | 11/1/2012 | Gabriel Betancourt | 103 |
Creating Hologram Effects for Video in Maya and After Effects | Creating Hologram Effects for Video in Maya and After Effects | 9/1/2012 | James Whiffin | 208 |
Scenic Environment Creation in Vue | Scenic Environment Creation in Vue | 9/1/2012 | Scott McEwan | 100 |
Top 10 Rendering Tips for Maya Artists | Top 10 Rendering Tips for Maya Artists | 9/1/2012 | Kyle Green | 100 |
Materials in Vue | Materials in Vue | 8/1/2012 | Joshua Kinney | 167 |
Narrative Scene Creation in ZBrush | Narrative Scene Creation in ZBrush | 8/1/2012 | Justin Marshall | 173 |
Utilizing State Sets in 3ds Max | Utilizing State Sets in 3ds Max | 8/1/2012 | Kyle Green | 74 |
Introduction to Vue | Introduction to Vue | 7/1/2012 | Joshua Kinney | 151 |
Procedural Texturing in Maya and V-Ray | Procedural Texturing in Maya and V-Ray | 7/1/2012 | Oasim Karmieh | 156 |
Terrains in Vue | Terrains in Vue | 7/1/2012 | Joshua Kinney | 82 |
Rendering Tips and Tricks in Maxwell Render | Rendering Tips and Tricks in Maxwell Render | 6/2/2012 | Kyle Green | 30 |
Rendering a Photorealistic Female in 3ds Max | Rendering a Photorealistic Female in 3ds Max | 6/1/2012 | Andrius Balciunas | 109 |
Texturing Techniques in UVLayout and Maxwell Render | Texturing Techniques in UVLayout and Maxwell Render | 6/1/2012 | Stanislav Poritskiy | 163 |
Beginner’s Guide to Maxwell Render in Maya | Beginner’s Guide to Maxwell Render in Maya | 5/1/2012 | Kyle Green | 87 |
Beginner’s Guide to Vue | Beginner’s Guide to Vue | 5/1/2012 | Joshua Kinney | 115 |
CG101: Rendering | CG101: Rendering | 4/16/2012 | Papa Georgio | 46 |
Photorealistic Nighttime Water Shading and Rendering in Maya and modo | Photorealistic Nighttime Water Shading and Rendering in Maya and modo | 4/1/2012 | Martin Mayer | 83 |
Professional Series: Painting and Rendering in ZBrush | Professional Series: Painting and Rendering in ZBrush | 4/1/2012 | Justin Marshall | 84 |
Transforming Robot Production Pipeline Volume 9: Lighting and Rendering | Transforming Robot Production Pipeline Volume 9: Lighting and Rendering | 4/1/2012 | Kyle Green | 95 |
Exploring mental ray Materials in Maya | Exploring mental ray Materials in Maya | 3/1/2012 | Ed Whetstone | 168 |
Mastering Displacement Maps in Maya | Mastering Displacement Maps in Maya | 3/1/2012 | Kyle Green | 72 |
Utilizing Shading Networks in Softimage | Utilizing Shading Networks in Softimage | 3/1/2012 | Kyle Green | 86 |
Exterior Rendering Techniques with mental ray and 3ds Max | Exterior Rendering Techniques with mental ray and 3ds Max | 2/1/2012 | Kyle Green | 83 |
Exterior Rendering Techniques with Mental Ray and Maya | Exterior Rendering Techniques with Mental Ray and Maya | 2/1/2012 | Kyle Green | 112 |
Photorealistic Soap Bubble Shader Development in RenderMan for Maya | Photorealistic Soap Bubble Shader Development in RenderMan for Maya | 2/1/2012 | Laurent Charbonnel | 150 |
Rendering a Cowgirl Character in Maya and Photoshop | Rendering a Cowgirl Character in Maya and Photoshop | 2/1/2012 | Antony Ward | 150 |
Linear Workflow Rendering Strategies in Maya 2012 | Linear Workflow Rendering Strategies in Maya 2012 | 1/2/2012 | Kyle Green | 63 |
ICE Volume Rendering in Softimage | ICE Volume Rendering in Softimage | 12/1/2011 | Kyle Green | 43 |
Rendering Tips and Tricks in ZBrush | Rendering Tips and Tricks in ZBrush | 12/1/2011 | Kyle Green | 65 |
Creating Procedural Rigs and Controlling Motion in Houdini | Creating Procedural Rigs and Controlling Motion in Houdini | 11/1/2011 | Jonah Hall | 241 |
Introduction to Softimage 2012 | Introduction to Softimage 2012 | 11/1/2011 | Delano Athias, Chris Glick | 644 |
Photorealistic Shading and Rendering in Maya and modo | Photorealistic Shading and Rendering in Maya and modo | 11/1/2011 | Martin Mayer | 178 |
Procedural Tree Growth Using L-systems in Houdini | Procedural Tree Growth Using L-systems in Houdini | 11/1/2011 | Jonah Hall | 148 |
Rendering Hybrido Fluids with RealFlow and Maya | Rendering Hybrido Fluids with RealFlow and Maya | 11/1/2011 | Kyle Green | 109 |
Realistic Skin Shading, Lighting, and Rendering in 3ds Max and V-Ray | Realistic Skin Shading, Lighting, and Rendering in 3ds Max and V-Ray | 10/3/2011 | Adam Lewis | 149 |
Finishing a Car Animation Render in Maya and Composite | Finishing a Car Animation Render in Maya and Composite | 9/2/2011 | Chris Glick | 168 |
Introduction to mental ray in Softimage | Introduction to mental ray in Softimage | 8/2/2011 | Kyle Green | 148 |
mental ray Nodes Reference Library: Lenses | mental ray Nodes Reference Library: Lenses | 7/2/2011 | Kyle Green | 55 |
Rendering Ask DTs in Maya | Rendering Ask DTs in Maya | 7/2/2011 | Dan LeFebvre | 462 |
Softimage Render Tree Reference Library: Illumination Nodes | Softimage Render Tree Reference Library: Illumination Nodes | 7/2/2011 | Kyle Green | 177 |
Voronoi Dynamic Fracturing in Houdini | Voronoi Dynamic Fracturing in Houdini | 6/15/2011 | Luke Olson | 96 |
Introduction to Lighting in Softimage | Introduction to Lighting in Softimage | 6/1/2011 | Kyle Green | 105 |
Substance Procedural Texturing in Maya | Substance Procedural Texturing in Maya | 6/1/2011 | Kyle Green | 51 |
Beginner’s Guide to Shading Networks in Softimage | Beginner’s Guide to Shading Networks in Softimage | 4/4/2011 | Kyle Green | 68 |
Rendering Interiors with mental ray and Maya | Rendering Interiors with mental ray and Maya | 4/4/2011 | Kyle Green | 156 |
Presentation Techniques in ZBrush | Presentation Techniques in ZBrush | 3/1/2011 | Justin Marshall | 91 |
Rendering Enhancements in ZBrush 4 | Rendering Enhancements in ZBrush 4 | 2/1/2011 | Kyle Green | 59 |
Utilizing Render Elements in V-Ray for Maya | Utilizing Render Elements in V-Ray for Maya | 2/1/2011 | Kyle Green | 88 |
Rendering Interiors with V-Ray for Maya | Rendering Interiors with V-Ray for Maya | 1/3/2011 | Kyle Green | 137 |
V-Ray Hypershade Nodes in Maya | V-Ray Hypershade Nodes in Maya | 12/1/2010 | Kyle Green | 126 |
Introduction to V-Ray for Maya | Introduction to V-Ray for Maya | 11/1/2010 | Kyle Green | 216 |
Camera Projection in Maya | Camera Projection in Maya | 10/31/2010 | Chris Glick | 157 |
Camera Projection in Maya and NUKE | Camera Projection in Maya and NUKE | 10/31/2010 | Chris Glick | 193 |
Pipeline Integration with Maya and RealFlow | Pipeline Integration with Maya and RealFlow | 10/1/2010 | Kyle Green | 185 |
Using Morph and Magic Daemons in RealFlow | Using Morph and Magic Daemons in RealFlow | 10/1/2010 | Chris Glick | 56 |
Getting Started with RealFlow | Getting Started with RealFlow | 9/1/2010 | Chris Glick | 119 |
Using Hybrido in RealFlow | Using Hybrido in RealFlow | 9/1/2010 | Kyle Green | 120 |
Using the RealFlow RenderKit in Maya | Using the RealFlow RenderKit in Maya | 9/1/2010 | Kyle Green | 104 |
‘Infiltrator’ Production Pipeline Volume 6: Rendering | ‘Infiltrator’ Production Pipeline Volume 6: Rendering | 8/4/2010 | Kyle Green | 170 |
Introduction to Rendering in 3ds Max | Introduction to Rendering in 3ds Max | 8/4/2010 | Kyle Green | 103 |
Introduction to Rendering in CINEMA 4D | Introduction to Rendering in CINEMA 4D | 8/4/2010 | Kyle Green | 86 |
Introduction to Rendering in Maya 2011 | Introduction to Rendering in Maya 2011 | 8/4/2010 | Kyle Green | 85 |
Introduction to Rendering in Softimage | Introduction to Rendering in Softimage | 8/4/2010 | Kyle Green | 57 |
Rendering Low Resolution Environments in Maya | Rendering Low Resolution Environments in Maya | 8/4/2010 | Kyle Green | 175 |
Shader Recipes: Rendering Realistic Tires in Maya | Shader Recipes: Rendering Realistic Tires in Maya | 6/1/2010 | Kyle Green | 14 |
Rendering Techniques in Softimage | Rendering Techniques in Softimage | 5/3/2010 | Kyle Green | 138 |
Shader Recipes: Rendering Wireframes from Maya | Shader Recipes: Rendering Wireframes from Maya | 5/3/2010 | Kyle Green | 8 |
Tips and Tricks in V-Ray for Maya | Tips and Tricks in V-Ray for Maya | 4/2/2010 | Kyle Green | 41 |
Rendering Interiors in CINEMA 4D | Rendering Interiors in CINEMA 4D | 4/1/2010 | Kyle Green | 149 |
Shader Recipes: Brushed Metal Surfaces in Maya | Shader Recipes: Brushed Metal Surfaces in Maya | 4/1/2010 | Kyle Green | 23 |
Shader Recipes: Rendering Underwater Caustics in Maya | Shader Recipes: Rendering Underwater Caustics in Maya | 4/1/2010 | Kyle Green | 22 |
Creating Realistic Eyes in Photoshop and 3ds Max | Creating Realistic Eyes in Photoshop and 3ds Max | 2/18/2010 | Kyle Green | 100 |
Creating Realistic Eyes in Photoshop and Maya | Creating Realistic Eyes in Photoshop and Maya | 2/18/2010 | Kyle Green | 109 |
Rendering for Product Visualization in CINEMA 4D | Rendering for Product Visualization in CINEMA 4D | 2/8/2010 | Kyle Green | 140 |
mental ray Workflows in Softimage: Global Illumination | mental ray Workflows in Softimage: Global Illumination | 1/28/2010 | Kyle Green | 105 |
mental ray Workflows in Softimage: Final Gathering | mental ray Workflows in Softimage: Final Gathering | 1/21/2010 | Kyle Green | 114 |
Maya Rendering Nodes Reference Library: Assorted | Maya Rendering Nodes Reference Library: Assorted | 12/31/2009 | Kyle Green | 77 |
Maya Rendering Nodes Reference Library: General Utilities | Maya Rendering Nodes Reference Library: General Utilities | 12/24/2009 | Kyle Green | 120 |
Rendering Tips and Tricks in CINEMA 4D | Rendering Tips and Tricks in CINEMA 4D | 12/21/2009 | Kyle Green | 135 |
Maya Rendering Nodes Reference Library: 2D Textures | Maya Rendering Nodes Reference Library: 2D Textures | 12/17/2009 | Kyle Green | 82 |
Mental Ray Production Shaders in Maya | Mental Ray Production Shaders in Maya | 12/10/2009 | Kyle Green | 90 |
Maya Rendering Nodes Reference Library: Color Utilities | Maya Rendering Nodes Reference Library: Color Utilities | 12/3/2009 | Kyle Green | 54 |
Maya Rendering Nodes Reference Library: Surfaces | Maya Rendering Nodes Reference Library: Surfaces | 11/19/2009 | Kyle Green | 95 |
Alternate Uses for Fur in modo | Alternate Uses for Fur in modo | 11/18/2009 | Justin Marshall | 67 |
Maya Rendering Nodes Reference Library: 3D Textures | Maya Rendering Nodes Reference Library: 3D Textures | 11/12/2009 | Kyle Green | 78 |
Character and Scene Development in Maya and Mudbox | Character and Scene Development in Maya and Mudbox | 10/29/2009 | Justin Marshall | 307 |
Getting Started with Backburner | Getting Started with Backburner | 10/29/2009 | Chris Glick | 55 |
New Rendering Features in modo 401 | New Rendering Features in modo 401 | 10/15/2009 | Kyle Green | 47 |
Getting Started with HDR Light Studio | Getting Started with HDR Light Studio | 10/8/2009 | Kyle Green | 43 |
Overview of Maya Ocean Locators and Wakes | Overview of Maya Ocean Locators and Wakes | 10/1/2009 | Chris Glick | 73 |
mental ray Production Shaders in 3ds Max | mental ray Production Shaders in 3ds Max | 9/24/2009 | Kyle Green | 51 |
RIB Archives in RenderMan for Maya | RIB Archives in RenderMan for Maya | 9/17/2009 | Sunder Iyer | 48 |
Getting Started with Replicators in MODO | Getting Started with Replicators in MODO | 9/3/2009 | Justin Marshall | 47 |
Houdini Ocean Toolkit | Houdini Ocean Toolkit | 9/3/2009 | Sunder Iyer | 73 |
mental ray Rendering Tips for Maya | mental ray Rendering Tips for Maya | 8/27/2009 | Kyle Green | 53 |
mental ray Production Shaders in Softimage | mental ray Production Shaders in Softimage | 8/5/2009 | Kyle Green | 63 |
Artist’s Guide to RenderMan for Maya | Artist’s Guide to RenderMan for Maya | 8/4/2009 | Papa Georgio | 46 |
Getting Started with Fur Tools in Houdini | Getting Started with Fur Tools in Houdini | 8/4/2009 | Sunder Iyer | 34 |
Getting Started with Stereoscopy in Houdini | Getting Started with Stereoscopy in Houdini | 8/4/2009 | Sunder Iyer | 36 |
Rendering RealFlow Meshes in Maya | Rendering RealFlow Meshes in Maya | 8/4/2009 | Kyle Green | 53 |
Advanced Backburner Job Submission | Advanced Backburner Job Submission | 5/11/2009 | Chris Glick | 75 |
mental ray Nodes Reference Library: Contour | mental ray Nodes Reference Library: Contour | 3/25/2009 | Kyle Green | 87 |
mental ray Nodes Reference Library: Data Conversion | mental ray Nodes Reference Library: Data Conversion | 3/25/2009 | Kyle Green | 31 |
mental ray Nodes Reference Library: Environment and Geometry | mental ray Nodes Reference Library: Environment and Geometry | 3/25/2009 | Kyle Green | 27 |
mental ray Nodes Reference Library: Lights | mental ray Nodes Reference Library: Lights | 3/25/2009 | Kyle Green | 118 |
mental ray Nodes Reference Library: Materials | mental ray Nodes Reference Library: Materials | 3/25/2009 | Kyle Green | 250 |
mental ray Nodes Reference Library: Sample Compositing | mental ray Nodes Reference Library: Sample Compositing | 3/25/2009 | Kyle Green | 35 |
mental ray Nodes Reference Library: Textures | mental ray Nodes Reference Library: Textures | 3/25/2009 | Kyle Green | 119 |
Rendering Tips and Tricks in MODO | Rendering Tips and Tricks in MODO | 3/2/2009 | Kyle Green | 20 |
Rendering Tips and Tricks in Softimage | Rendering Tips and Tricks in Softimage | 3/2/2009 | Kyle Green, Dan LeFebvre | 48 |
Shading Network Tips and Tricks in Softimage | Shading Network Tips and Tricks in Softimage | 3/2/2009 | Sunder Iyer, Kyle Green | 66 |
Tips and Tricks in RealFlow | Tips and Tricks in RealFlow | 3/2/2009 | Kyle Green | 59 |
Stereoscopic 3D in Maya | Stereoscopic 3D in Maya | 2/11/2009 | Papa Georgio | 121 |
Introduction to mental ray in Maya 2009 | Introduction to mental ray in Maya 2009 | 2/5/2009 | Kyle Green | 223 |
Automotive Modeling in XSI | Automotive Modeling in XSI | 1/21/2009 | Kyle Green | 608 |
Product Visualization in Maya | Product Visualization in Maya | 12/15/2008 | Kyle Green | 290 |
Rendering Tips and Tricks in Houdini | Rendering Tips and Tricks in Houdini | 12/1/2008 | Sunder Iyer | 39 |
Render Passes in Maya | Render Passes in Maya | 11/4/2008 | Kyle Green | 129 |
nParticles in Maya | nParticles in Maya | 10/23/2008 | Sunder Iyer | 167 |
Introduction to Mantra in Houdini | Introduction to Mantra in Houdini | 10/13/2008 | Sunder Iyer | 210 |
Introduction to mental ray in 3ds Max 2009 | Introduction to mental ray in 3ds Max 2009 | 10/6/2008 | Kyle Green | 174 |
Rendering Tips and Tricks in Maya | Rendering Tips and Tricks in Maya | 10/2/2008 | Kyle Green | 61 |
mental ray Workflows in Maya: Subsurface Scattering | mental ray Workflows in Maya: Subsurface Scattering | 7/25/2008 | Kyle Green | 190 |
Shader Pipeline with XSI and XNA | Shader Pipeline with XSI and XNA | 7/9/2008 | Sunder Iyer | 316 |
mental ray Workflows in Maya 8: Final Gather | mental ray Workflows in Maya 8: Final Gather | 5/1/2008 | Kyle Green | 131 |
mental ray Workflows in Maya 8: Caustics | mental ray Workflows in Maya 8: Caustics | 4/21/2008 | Kyle Green | 158 |
HDRI Workflow with Maya and Photoshop | HDRI Workflow with Maya and Photoshop | 3/31/2008 | Kyle Green | 142 |
Materials and Rendering in ZBrush | Materials and Rendering in ZBrush | 10/16/2007 | Kyle Green | 216 |
Rendering Interiors in XSI | Rendering Interiors in XSI | 8/30/2007 | Kyle Green | 243 |
Creating Digital Humans 4: Shading and Rendering | Creating Digital Humans 4: Shading and Rendering | 8/27/2007 | Justin Marshall | 171 |
Introduction to RenderMan for Maya | Introduction to RenderMan for Maya | 7/12/2007 | Papa Georgio | 251 |
Rendering Tips and Tricks in RenderMan | Rendering Tips and Tricks in RenderMan | 6/2/2007 | Papa Georgio | 92 |
mental ray Tips and Tricks | mental ray Tips and Tricks | 5/23/2007 | Kyle Green | 137 |
mental ray Rendering Techniques: Interiors | mental ray Rendering Techniques: Interiors | 4/2/2007 | Kyle Green | 232 |
mental ray Nodes in Maya | mental ray Nodes in Maya | 2/23/2007 | Kyle Green | 241 |
Tips and Tricks in SyFlex | Tips and Tricks in SyFlex | 4/2/2006 | Papa Georgio | 14 |
Rendering with Maya Toon | Rendering with Maya Toon | 3/14/2006 | Papa Georgio | 223 |
Introduction to RenderMan 1.0 for Maya 7 | Introduction to RenderMan 1.0 for Maya 7 | 2/16/2006 | Papa Georgio | 184 |
Introduction to XSI Render Tree | Introduction to XSI Render Tree | 10/4/2005 | Kyle Green | 146 |
Introduction to mental ray in XSI | Introduction to mental ray in XSI | 9/22/2005 | Kyle Green | 147 |
Total | 29767 |