3D Dynamics – 176 Hours of Premium Video Tutorials

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Piston_motion_equations.
By Patrhoue – Own work, Public Domain, https://commons.wikimedia.org/w/index.php?curid=9559817

Background: simulation (or dynamic system simulation) is the use of a computer program to model the time varying behavior of a system. The systems are typically described by ordinary differential equations or partial differential equations. As mathematical models incorporate real-world constraints, like gear backlash and rebound from a hard stop, equations become nonlinear. This requires numerical methods to solve the equations. A numerical simulation is done by stepping through a time interval and calculating the integral of the derivatives by approximating the area under the derivative curves. Some methods use a fixed step through the interval, and others use an adaptive step that can shrink or grow automatically to maintain an acceptable error tolerance. Some methods can use different time steps in different parts of the simulation model. Industrial uses of dynamic simulation are many and range from nuclear power, steam turbines, 6 degree of freedom vehicle modeling, electric motors, econometric models, biological systems, robot arms, mass spring dampers, hydraulic systems, and drug dose migration through the human body to name a few. These models can often be run in real time to give a virtual response close to the actual system. This is useful in process control and mechatronic systems for tuning the automatic control systems before they are connected to the real system, or for human training before they control the real system. Simulation is also used in computer games and animation and can be accelerated by using a physics engine, the technology used in many powerful computer graphics software programs, like 3ds Max, Maya, Lightwave, and many others to simulate physical characteristics. In computer animation, things like hair, cloth, liquid, fire, and particles can be easily modeled, while the human animator animates simpler objects. Computer-based dynamic animation was first used at a very simple level in the 1989 Pixar Animation Studios short film Knick Knack to move the fake snow in the snowglobe and pebbles in a fish tank.

3D Dynamics

Series Title Date Presenter Min
Particle System and Foundations in MODO Particle System and Foundations in MODO 10/2/2015 Jon Williams 214
Creating Dynamic Fur with XGen in Maya Creating Dynamic Fur with XGen in Maya 9/18/2015 Peter Gend 201
Simulating a Fluid Driven Particle System in Maya Simulating a Fluid Driven Particle System in Maya 7/24/2015 Pankaj Malik 105
Creating a Dynamic Wet Map Shader in Houdini Creating a Dynamic Wet Map Shader in Houdini 7/11/2015 Jeff Wolverton 138
Image-based Rigid Body Destruction in Houdini Image-based Rigid Body Destruction in Houdini 7/8/2015 Jeff Wolverton 183
Creating a Dynamic Grappling Hook in Houdini Creating a Dynamic Grappling Hook in Houdini 6/13/2015 Sam Rickles 160
Simulating Fast-moving Smoke Characters in Maya and NUKE Simulating Fast-moving Smoke Characters in Maya and NUKE 6/4/2015 Peter Gend 177
Simulating a Disintegration Effect in Maya Simulating a Disintegration Effect in Maya 5/28/2015 Pankaj Malik 136
Creating Slow Motion Fluid Effects in RealFlow Creating Slow Motion Fluid Effects in RealFlow 5/22/2015 Stuart Armiger 107
Shattering a Statue Using Bullet Physics in Maya Shattering a Statue Using Bullet Physics in Maya 5/11/2015 Peter Gend 155
Creating Costumes for Production in Maya Creating Costumes for Production in Maya 5/7/2015 Suzi Little 134
Introduction to Fluid Simulations in Houdini Introduction to Fluid Simulations in Houdini 5/6/2015 John Moncrief 124
Introduction to Particles in Houdini Introduction to Particles in Houdini 4/8/2015 John Moncrief 149
Simulating a Burning Matchstick Effect in Maya Simulating a Burning Matchstick Effect in Maya 4/3/2015 Pankaj Malik 100
Creating Rain and Lightning Effects in Unreal Engine Creating Rain and Lightning Effects in Unreal Engine 4/1/2015 Sean Spitzer 150
Creating Cloudscape in Houdini Creating Cloudscape in Houdini 3/23/2015 Andreas Vrhovsek 142
Introduction to Collisions in Houdini Introduction to Collisions in Houdini 2/26/2015 John Moncrief 106
Simulating a Volcano Blast in Maya Simulating a Volcano Blast in Maya 11/13/2014 Pankaj Malik 93
Simulating a Shattering Light Bulb in Maya Simulating a Shattering Light Bulb in Maya 4/20/2014 Pankaj Malik 168
Creating a Wind Blown Leaves Simulation Using nCloth in Maya Creating a Wind Blown Leaves Simulation Using nCloth in Maya 1/22/2014 David Knight 83
Implementing a Flow Map Fluid Pipeline Between MARI and UDK Implementing a Flow Map Fluid Pipeline Between MARI and UDK 9/30/2013 Eddie Russell 122
Creating Your Own Custom Pyro FX in Houdini Creating Your Own Custom Pyro FX in Houdini 9/9/2013 Alihusen Kapadia 192
Introduction to RealFlow 2013 Introduction to RealFlow 2013 8/12/2013 Dan LeFebvre 277
Droplet Simulation for Product Rendering in RealFlow Droplet Simulation for Product Rendering in RealFlow 6/10/2013 Stuart Armiger 95
Exploring Different Explosion Types in 3ds Max and FumeFX Exploring Different Explosion Types in 3ds Max and FumeFX 4/15/2013 Haji Gadirov 84
Introduction to nCloth in Maya Introduction to nCloth in Maya 1/1/2013 Kyle Green 120
Creating Realistic Fire and Sparks in Maya Creating Realistic Fire and Sparks in Maya 12/1/2012 Pankaj Malik 100
Viscous Liquids in RealFlow and CINEMA 4D Viscous Liquids in RealFlow and CINEMA 4D 6/1/2012 William Salas 130
CG101: Dynamics CG101: Dynamics 4/16/2012 Papa Georgio 5
Using Hybrido to Create Photorealistic Chocolate in RealFlow Using Hybrido to Create Photorealistic Chocolate in RealFlow 3/1/2012 Eduard Schulze-Battmann 118
Creating a Photorealistic Ink Drop Effect in FumeFX and Krakatoa Creating a Photorealistic Ink Drop Effect in FumeFX and Krakatoa 12/1/2011 Eduard Schulze-Battmann 97
Combining Procedural Animation and Rigid Body Dynamics in Houdini Combining Procedural Animation and Rigid Body Dynamics in Houdini 10/3/2011 Jonah Hall 202
Introduction to RealFlow 2012 Introduction to RealFlow 2012 10/3/2011 Kyle Green 192
Beginner’s Guide to ICE in Softimage Beginner’s Guide to ICE in Softimage 5/2/2011 Chris Glick 65
Professional Series: Particle Integration with ICE and Lagoa in Softimage Professional Series: Particle Integration with ICE and Lagoa in Softimage 4/4/2011 Chris Glick 96
Using Lagoa in Softimage Using Lagoa in Softimage 2/1/2011 Chris Glick 137
Using Filter to Control Particles in RealFlow Using Filter to Control Particles in RealFlow 10/31/2010 Chris Glick 43
Object Replacement with Magic in RealFlow Object Replacement with Magic in RealFlow 10/1/2010 Chris Glick 65
Getting Started with ICE in Softimage Getting Started with ICE in Softimage 6/1/2010 Chris Glick 145
Dynamics Tips and Tricks in Maya Dynamics Tips and Tricks in Maya 4/2/2010 Papa Georgio 89
Advanced Maya Fur Menus Advanced Maya Fur Menus 1/14/2010 Papa Georgio 55
Getting Started with Oceans in Maya Getting Started with Oceans in Maya 9/24/2009 Chris Glick 76
ICE Particle States in Softimage ICE Particle States in Softimage 8/4/2009 Sunder Iyer 56
Maya 6 Unlimited: Hair Maya 6 Unlimited: Hair 8/4/2009 Papa Georgio 158
Particle Morphing in RealFlow Particle Morphing in RealFlow 8/4/2009 Sunder Iyer 29
Rigid Body Tips and Tricks in Maya 8.5 Rigid Body Tips and Tricks in Maya 8.5 8/4/2009 Sunder Iyer 81
Dynamics Tips and Tricks in Houdini Dynamics Tips and Tricks in Houdini 5/21/2009 Sunder Iyer 24
Ultimate Fluids Ultimate Fluids 5/7/2009 Kyle Green 227
Introduction to ICE Strands in Softimage Introduction to ICE Strands in Softimage 3/20/2009 Sunder Iyer 224
Dynamics Tips and Tricks in Softimage Dynamics Tips and Tricks in Softimage 3/2/2009 Sunder Iyer 121
Introduction to Fluids in Houdini Introduction to Fluids in Houdini 12/19/2008 Sunder Iyer 199
Tips and Tricks in Houdini Tips and Tricks in Houdini 12/1/2008 Sunder Iyer 35
ICE Nodes Reference Library: Array ICE Nodes Reference Library: Array 9/25/2008 Sunder Iyer 76
ICE Nodes Reference Library: Attribute ICE Nodes Reference Library: Attribute 9/25/2008 Sunder Iyer 44
ICE Nodes Reference Library: Color ICE Nodes Reference Library: Color 9/25/2008 Sunder Iyer 52
ICE Nodes Reference Library: Comment & Execution ICE Nodes Reference Library: Comment & Execution 9/25/2008 Sunder Iyer 36
ICE Nodes Reference Library: Constant ICE Nodes Reference Library: Constant 9/25/2008 Sunder Iyer 29
ICE Nodes Reference Library: Conversion ICE Nodes Reference Library: Conversion 9/25/2008 Sunder Iyer 102
ICE Nodes Reference Library: Data Access ICE Nodes Reference Library: Data Access 9/25/2008 Sunder Iyer 39
ICE Nodes Reference Library: Geometry Queries ICE Nodes Reference Library: Geometry Queries 9/25/2008 Sunder Iyer 55
ICE Nodes Reference Library: Math Basic ICE Nodes Reference Library: Math Basic 9/25/2008 Sunder Iyer 90
ICE Nodes Reference Library: Math General ICE Nodes Reference Library: Math General 9/25/2008 Sunder Iyer 70
ICE Nodes Reference Library: Math Vector ICE Nodes Reference Library: Math Vector 9/25/2008 Sunder Iyer 62
ICE Nodes Reference Library: Simulation & Point Cloud ICE Nodes Reference Library: Simulation & Point Cloud 9/25/2008 Sunder Iyer 24
Introduction to ICE in XSI Introduction to ICE in XSI 8/6/2008 Sunder Iyer 191
Fundamentals of Rigid Body Dynamics in Houdini Fundamentals of Rigid Body Dynamics in Houdini 3/24/2008 Sunder Iyer 198
Fundamentals of RealWave in RealFlow Fundamentals of RealWave in RealFlow 2/27/2008 Sunder Iyer 158
Introduction to Dynamics in Houdini Introduction to Dynamics in Houdini 1/16/2008 Sunder Iyer 223
Introduction to Maya nCloth Introduction to Maya nCloth 11/27/2007 Papa Georgio 217
Introduction to Dynamics in Maya Introduction to Dynamics in Maya 11/16/2007 Papa Georgio 329
Introduction to XSI Hair Introduction to XSI Hair 9/20/2007 Sunder Iyer 200
Dynamic Simulations with RealFlow Dynamic Simulations with RealFlow 7/18/2007 Sunder Iyer 209
Introduction to Shave and a Haircut for Maya Introduction to Shave and a Haircut for Maya 2/5/2007 Papa Georgio 186
Introduction to RealFlow 4 Introduction to RealFlow 4 11/8/2006 Kyle Green 231
Using SyFlex in Maya Using SyFlex in Maya 5/9/2006 Papa Georgio 249
RealFlow and Maya Integration RealFlow and Maya Integration 11/15/2005 Kyle Green 235
Soft and Rigid Bodies in XSI Soft and Rigid Bodies in XSI 9/22/2005 Sunder Iyer 184
Introduction to Maya Paint Effects Introduction to Maya Paint Effects 9/13/2005 Papa Georgio 406
Particles and Forces in XSI Particles and Forces in XSI 7/29/2005 Sunder Iyer 216
      Total 10595